What the technology does, and where the claims about it stop.
About Owen
Owen covers the technical side of this site: whether an algorithm can anticipate a spin, what video-game mechanics brought across to slots, and how audio and colour shape a session without changing what it pays.
His sources are the ones a reader can open too: a game’s information panel and paytable, the provider’s own documentation, and the rules a certified game has to satisfy. The recurring answer in his articles is the same — design changes how a game feels, and the return figure is set elsewhere.
What is not here: this site runs no spin tests, has no access to operator data and does not receive pre-release builds. An earlier version of this profile claimed thousands of tracked spins and side-by-side audio comparisons; it was removed, because none of that happened.
“If a claim cannot be traced to the game’s own information panel, a certification rule or arithmetic, it does not go in the article.”
— Owen Marsh
Articles by Owen Marsh
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Can AI Predict Slot Outcomes? What the Certification Actually Rules Out
The answer is not "probably not". The thing being described cannot exist, and the reason is checkable.
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Slot Sound Design: The Loss Disguised as a Win
A thirty-cent return on a dollar stake gets the winning sound. The number is on screen either way; the audio is what argues with it.
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Video Game Mechanics in Slots: What Crossed Over and What Did Not
The video-game surface sits on top of a fixed-odds machine, deliberately. That difference is the whole subject.
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Colour in Slot Design: What It Signals and What It Does Not
Colour is worth appreciating as craft. It is simply not information about the maths.
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